
Game.StarterGui:SetCore("SendNotification", ) Game:GetService("RunService").RenderStepped:Connect(function() Updated = Mouse.Hit + Vector3.new(0, 5, 0) If Key.Ke圜ode = Enum.Ke圜ode.E and not Chat then UserInputService.InputBegan:Connect(function(Key, Chat) Game:GetService("Workspace").DescendantAdded:Connect(function(v)

Local Attachment2 = Instance.new("Attachment", v)ĪlignPosition.MaxForce = 9999999999999999įor _, v in next, game:GetService("Workspace"):GetDescendants() do Local AlignPosition = Instance.new("AlignPosition", v) V:FindFirstChild("AlignPosition"):Destroy() If v:FindFirstChild("AlignPosition") then If x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then If v:IsA("Part") and v.Anchored = false and v.Parent:FindFirstChild("Humanoid") = nil and v.Parent:FindFirstChild("Head") = nil and v.Name ~= "Handle" then Game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge) Sethiddenproperty(Players, "SimulationRadius", 0) If Players ~= game:GetService("Players").LocalPlayer then While game:GetService("RunService").RenderStepped:Wait() doįor _, Players in next, game:GetService("Players"):GetPlayers() do

Local NetworkAccess = coroutine.create(function() Local Updated = Mouse.Hit + Vector3.new(0, 5, 0) Local Attachment1 = Instance.new("Attachment", Part)

Local Part = Instance.new("Part", Folder) Local Folder = Instance.new("Folder", game:GetService("Workspace")) Local Mouse = game:GetService("Players").LocalPlayer:GetMouse() Local UserInputService = game:GetService("UserInputService") Local plr= local tool=Instance.new("Tool",plr.Backpack)tool.GripPos=Vector3.new(0.1,-1,0)tool.Name="Sword"local k=Instance.new("Part",tool)k.Name="Handle"k.Size=Vector3.new(0.4,4,0.4)local l=Instance.new("Animation",tool)l.AnimationId="rbxassetid://218504594"local m=:LoadAnimation(l)db=true da=false tool.Equipped:connect(function()tool.Activated:connect(function()if db=true then db=false m:Play()wait()da=true db=true wait(0.1)da=false end end)end)k.Touched:connect(function(n)if da=true then local o=n.Parent.Humanoid if o~=nil then local p=game.Players:FindFirstChild(n.Parent.Name)for j=1,10 do if p.Name~="FunnyVideo15"then :FireServer(p)end end end end end) Local w = library:CreateWindow("Prison Hub") Local library = loadstring(game:HttpGet(('')))() - It's obfuscated, I won't let you see my ugly coding skills.
